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Gamedev roundup

Dates are set for the 2013 NZ Game Developers Conference, PikPok’s Into the Dead achieves world domination, Ninja Kiwi grows its relationships in Scotland and a NZOA-funded game hits the beats.

PikPok’s zombie apocalypse endless runner Into the Dead has passed 10 million downloads since its December release, according to the company. The game is available for i-devices and Android.

Despite the huge number of downloads, it’s not the company’s most downloaded game, which remains Flick Kick Football, currently at over 20 million.

Come August Auckland-based Ninja Kiwi (Bloons, Zombie Assault) will mentor at the UK’s Dare to be Digital competition, which pits student teams against one another to create games which will then compete for the BAFTA Ones to Watch award.

Dare to be Digital runs in Dundee, Scotland. Last year Ninja Kiwi bought out its Dundee-based developer for mobile iterations of its games, Digital Goldfish.

This year’s NZGDA Conference will run at AUT on Friday 28 June, with workshop sessions available the following day. Last year’s inaugural event sold out the smaller Media Design School venue well ahead of time.

In a refreshing move, the NZGDA is seeking input for the programme, asking for topic requests to try to ensure sessions are as relevant as possible for developers. Programme and registration details will be announced by the end of the month.

NZGDA Chair Stephen Knightly’s development company InGame has this week released its Indie Music Manager, developed with Tim Thorpe.

Indie Music Manager was funded by New Zealand On Air’s digital funding programme and is designed to promote Kiwi music during New Zealand Music Month.

The game is pretty much what you’d expect from its title, giving players the experience of managing artists. Music included in the game is available from iTunes, and the game can be played online here.

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